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If you remember these board games you childhood was amazing!

Candy Land

A simple racing board game currently published by Hasbro. The game requires no reading and minimal counting skills, making it suitable for young children.

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Sorry

Slide, collide, and score to win the game of Sorry! Draw cards to see how far you can move one of your pawns on the board. If you land on a Slide, you can zip to the end and bump your opponents’ pawns – or your own! Jump over pawns, hide in your Safety zone, and get powers with the 2 power-up tokens. (Amazon)

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Mouse Trap

This board game for two to four players was first released in 1963 by Ideal. The game was one of the first mass-produced three-dimensional board games. Beginning with player cooperation, a working mousetrap in the style of Rube Goldberg is crafted. When players complete their mousetraps, they turn on each other to capture their opponents’ game pieces, bringing the game to life.

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Risk

A strategy board game manufactured by Parker Brothers (now a division of Hasbro). The original version from 1959 is also available from Winning Moves. In 1957, Albert Lamorisse, a French film director, created the film, which premiered in France. It was titled The Conquest of the World (“The Conquest of the World”). In 1959, Parker Brothers published Risk: The Continental Game, which was later renamed Risk: The Game of Global Dominance.

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UNO

An American card game that is played with a specially printed deck (see Mau Mau for an almost identical game played with normal playing cards). The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. It has been a Mattel brand since 1992. The game’s general principles put it into the Crazy Eights family of card games.(Wiki)

uno

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MAD Magazine Board Game

Parker Brothers released “What-Me-Worry?” in 1979. Similar to Monopoly, but the goal is to lose all your money. First player is decided by a left-handed roll for the lowest number. The board incorporates Alfred E. Neuman and Mad magazine artwork. Even if a player is winning, certain places and cards direct them to switch money or chairs, forcing them to lose their advantage instantaneously.

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Hungry Hippos

A tabletop game made for 2–4 players, produced by Hasbro under the brand of its subsidiary, Milton Bradley. The idea for the game was published in 1967 by toy inventor Fred Kroll and it was introduced in 1978. The objective of the game is for each player to collect as many marbles as possible with their ‘hippo’ (a toy hippo model). The game is marketed under the “Elefun and Friends” banner, along with Elefun, Mouse Trap and Gator Golf. The game was referenced in the 2010 Disney Pixar movie, Toy Story 3. (Wiki)

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Guess Who?

A two-player guessing game created by Ora and Theo Coster, also known as Theora Design, was first manufactured by Milton Bradley in 1979. It was first brought to the UK by Jack Barr Sr in 1982.

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Operation

A battery-operated game of physical skill that tests players’ hand-eye coordination and fine motor skills. The game’s prototype was invented in 1964 by John Spinello, a University of Illinois industrial design student at the time, who sold his rights to the game to Milton Bradley for a sum of USD $500 and the promise of a job upon graduation. Initially produced by Milton Bradley in 1965, Operation is currently made by Hasbro, with an estimated franchise worth of USD $40 million (Wiki)

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Game of Life

Do you have what it takes to win The Game of Life? Choose the life you want! Go to college, have kids, or see what happens when unexpected twists change the game. At the end of the game everyone pays their debts and adds up their wealth.(Wiki)

©åµ´of life punk rock princess

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Trivial Pursuit

A board game in which winning is determined by a player’s ability to answer general knowledge and popular culture questions. The game was created in December 1979 in Montreal, Quebec, by Canadian Chris Haney, a photo editor for Montreal’s The Gazette, and Scott Abbott, a sports editor for The Canadian Press. After finding pieces of their Scrabble game missing, they decided to create their own game. With the help of John Haney and Ed Werner, they completed the development of the game, which was released in 1982. (Wiki)

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Cluedo

Invented by Anthony E. Pratt from Birmingham, England, and published by Hasbro. The purpose of the game is to figure out who murdered Dr. Black (“Mr. Boddy” in North American versions), where, and with what weapon. Each player assumes the role of one of six suspects and tries to deduce the correct answer by strategically moving around a mansion-themed game board and collecting clues from other players. (Wiki)

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Rockm Robots Sockm

Marx toy firm originally produced the Marvin Glass and Associates-designed game in 1964. The game is won when one player knocks the other’s robot boxer’s head off. Mattel’s 2000s game has smaller robots.

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Pac Man

1982 boardgame. Pac-popularity Man’s prompted its release. Pac-Man-like gameplay. It supports four players. It’s like eating Pac-Dots. The player can chomp a ghost and send him back to the ghost pen after eating a Power-Pellet. Another player gives the gamer 2 scoring dots. If an opponent uses a Ghost piece, they lose two dots and retreat to the starting square. Win by scoring more dots than your opponent.

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